1. Join and find players
Sign up free and fill in your profile. Join your club with the invite link it shares, or create a club. Find people to play on the players page.
Players a club adds by name can claim their profile later with the invite link and keep all their results.
2. Send a challenge
Open a player's page and tap Challenge, or send a challenge for singles, doubles or mixed doubles. Choose one game, best of 3 or best of 5, to 5, 7 or 10 goals, the date and the venue. Leave the opponent empty to post an open challenge anyone can accept.
3. Club ties
A club can challenge another club to a tie: three or five matches of singles and doubles. Each club's organisers pick their players for every match on the tie page. The club that wins more matches wins the tie.
4. Send the umpire link
On the match page, copy the umpire scoring link and send it to whoever keeps score at the table. Anyone with the link can score that one match, without an account. Make a new link any time to switch it off.
5. Score it live
Pick who serves first (in doubles, which player serves and who receives), then tap Goal on the side that scored. The screen shows who serves next, calls game point and match point, and reminds you to switch ends between games. Made a mistake? Tap Undo last.
After a goal you can also tag the shot (snake, pull, push, bank, 5-bar, 2-bar or goalie goal, or an own goal) and who scored it. That builds every player's shot stats. Tagging is optional.
6. After the match
Add up to 5 photos, prizes and who gave them. Ratings, rankings, player stats and tournament tables update straight away.
Ratings
Every player starts at 1000, with separate singles and doubles ratings. After each finished match, the winners take rating points from the losers. Beating a much stronger opponent earns more, and a bigger winning margin counts a little more. In doubles both partners move by the same amount. Walkovers count in the record but don't change ratings. Clubs get their own rating from club ties.
Scoring rules
Based on the ITSF (International Table Soccer Federation) rules. Every goal is one point. A game is won by the first side to the target: 5, 7 or 10 goals. In the deciding game (the last game of a best of 3 or 5, or a one-game match) a side must win by two goals, up to a cap 3 goals above the target (8 in a 5-goal game). The side that concedes a goal serves next from its 5-bar (midfield) rod. The side that lost a game serves first in the next game, and the sides switch ends between games.
Usual table rules: no spinning a rod more than 360° before or after hitting the ball, hold the ball no more than 10 seconds on the 5-bar and 15 seconds on any other rod, and each side gets two 30-second time-outs per game. Clubs can agree their own house rules in the challenge notes.
No signal at the table?
Keep scoring. The scoring screen saves each goal on the phone, keeps the score and the server right, and sends everything in order as soon as the internet is back. A small bar shows how many are waiting. Don't close the page until it says everything is sent.
Stream it with a live scoreboard
Under Manage this match, copy the stream overlay link and add it as a Browser source in OBS, or a web overlay in Larix or Prism. Your stream shows the games, points and who is serving, with a big GAME flash. Add the video link afterwards and every game point gets a jump-to-moment link under Highlights.
Voice commentary
On any live match page, tap Voice commentary and your phone reads out every goal and the score in its own voice. It's free and needs no app.
Follow, find partners, book a table
Tap Follow on a player or club to see their results in My feed. Need a doubles partner (goalie or forward)? Post on Looking for…. Need a table? See Tables & venues. Compare anyone in Compare and see the Hall of Fame.
One side per player
A player can only be on one side of a match. If the same player is picked on both sides, the match will not start until that is fixed.
Result card
After the match, tap Result card for WhatsApp on the match page to share a picture of the result and the game scores.
